Saturday, 25 April 2009

Compositing V. animation

Compositing packages are a brilliant tool for animators. You can build a digital multi-plane, introduce cameras and lights into a 3D space and key frame objects filters and effects. You can layer, polish and generally improve your animation, or even animate within the package to a certain degree.

Buu-u-u-t... Recently I’ve been pulling apart some of my composited scenes in frustration, and going back to old school animation to re-do the scene. There’s a visual integrity about animating the work that beats many motion paths or key framed movements into a cocked hat.

The benefit to doing this (I’m working hard at finding the benefit but I have my patented sunny disposition to uphold) is that having played with lots of different shot designs in Motion I have a very clear idea of what I want to achieve in the newly animated shot. And I can recycle many elements of the original composition whilst giving it the visual advantage of frame by frame animation.

I guess the upshot of this is: the better you learn a software package the more you realise its tricks and cheats, and the less you want your work to be tricksy and cheaty.

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